Instructions
In this module we learned about the basic concepts involving motion such as speed, velocity, acceleration, and gravity. There are multiple applications of the physics of motion in real life ranging from the automotive industry, aviation, sport science, robotics, mechanical engineering, to the entertainment business. Speaking of the latter, modern advancements in computer technologies (more powerful CPUs and GPUs) have contributed to increased realism of video games and computer-generated imagery (CGI). Moreover new innovations are introduced to enhance viewer experiences during live game matches that use player tracking, ball tracking and enhanced graphic systems. In this discussion assignment, we will research how the physics of motion are used in modern entertainment industry.
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Perform a brief web research on videogames, movies, or shows that have used realistic motion physics. If you are not into videogames or movies at all, you may also focus on examples of sport channels that use enhanced systems to process and analyze movements during live sport games.
Initial Post
In your initial post, you will discuss a specific videogame, movie or show that involves heavy use of motion physics. Start by sharing its name and the year it was released and on which platform (e.g. Play Station, Xbox, PC, Netflix, phone, etc.) . Make sure to focus your research on special effects and things that involve motion. Tell us what forces, laws, or principles are being simulated and why these are relevant to your example. If the developers used a specific game or CGI engine, tell us some brief details about it and whether there are better alternatives out there nowadays. How important do you think it is to have a realistic physics engine in videogames or CGI? Why or why not? Explain your reasoning. If possible tell us why you picked this specific game or movie. Have you played/watched it before or did you just discover it? Write a brief summary 200 words and communicate your key findings. Please include a list of references at the end of your post, which can be websites, articles, book chapters, or other sources of information. Please no Plagiarism, no ai no chat bots