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Communications · Studypool

Communications Question

Overview

  • please respond to the following questions in a minimum of 350 words for all of the questions total (you may write much more!)
    • Please number your responses. You do not have to re-write the questions.
    • In addition to your opinion and personal experiences, include concepts that were discussed in the textbook in your responses.

You may not make use of ChatGPT or other Artificial Intelligence (AI) tools. Please see Academic Integrity

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Think about what type of content is appropriate or not in games. Many people are concerned about 1) violence and 2) representation of women or misogyny. For some examples of violence in games, please watch the 5 minute TRAILER from the documentary “Game Over: Gender, Race, and Violence in Video Games”.

Game Over -- Gender, Race & Violence in Video GamesLinks to an external site.

For some examples of the representation of women in games, please watch 10 minutes or so of this clip from Anita Sarkeesian. Anita Sarkeesian presents her analysis of how women are portrayed in video games. This is not an academic study; it is her analysis, which relies on feminist and media studies perspectives.

Women as Background Decoration: Part 1 - Tropes vs Women in Video GamesLinks to an external site. Minimize Video

After watching the above 2 clips, please answer the following.

  1. What kinds of content - if any - should not be in electronic games? (You may want to consider misogyny, violence, and advertisements in games).
  2. Are you concerned about certain kinds of gaming content that children might see?
  3. What are some positive and valuable uses of electronic games?